An ESX reputation system that tracks per-activity standing for players, unlocking content and rewards as they level up.
A flexible reputation framework for ESX servers that lets you attach a measurable standing to jobs, gangs, or activities. Players earn or lose reputation through gameplay, and that value can gate access to items, shops, and missions to give long-term progression a real sense of weight.
Built for the ESX framework.
Instant download, lifetime access — buy once, own forever, no subscriptions.
Player-owned, player-stocked shop system for ox_inventory on ESX — players set their own products and prices with profits paid to the society.
An ESX NFC-style script that lets players transfer bank money to nearby players instantly using a phone, with props and animations.
An interactive skill-check mining job for FiveM where players dig ore, risk breaking pickaxes, and sell their haul to a configurable ped vendor.